Tag Archive for 'blazblue continuum shift'

The Genius of Sappheiros (Assorted Stuff #3)

So I’ve been without internet for about a week, just getting it back today. Since there’s been a few changes, and a few things I want to mention, I’ll make another one of these things. Inside is (mostly) The Genius of Sappheiros: a madly fun Toho RPG, Continuum Shift II (arcade), and I don’t know what else. Videogames.

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“Blazblue: Continuum Shift” Valkenhayn Gameplay!! New Challengers Trailer [update w/ slo-mo video]

Slayer/Talbain mix. It seems like whenever he uses the werewolf, his meter drains. #wheresmyplatinum

Valkenhayn (and Platinum?) Officially Announced, Sprites

Intentionally blurred I suppose, but there he is. Hard to tell what’s going on here, but it seems like he has his own meter for what I expect to be his werewolf-related drive. Pretty baller! Also, it seems he will be released in September, so supposedly, Platinum would be in October.

On the other hand, there’s this screenshot:

…which looks like it could be Platinum, if only because it doesn’t look like anyone else and the name in the corner seems like it. Hakumen is pretty obvious, so it doesn’t seem too difficult to tell if it was someone else.

More screenshots (and source) here.

Makoto leaked for 360, due today on PS3. Also: Unlimited Makoto Footage

So people with 360′s are downloading their Makoto at this very moment, and PS3 users have to wait till the afternoon for the Playstation Store to update. Makoto comes with all 24 colors, and her Unlimited form for no extra cost. How much you wanna bet Microsoft didn’t leak it early just so they could have it sooner than Sony? Well, as long as we actually GET IT TODAY for PS3 and Sony doesn’t screw something else up, then I’m fine with this.

Just a small bit with an Unlimited Distortion. (actually thought it was going to be more but hey.)

Makoto Gameplay, moveset, and Astral Finish!

Makoto’s movelist and Astral Finish video, and impressions beyond the break.

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Assorted Stuff #2

It’s 8 in the morning, and instead of sleeping, I’m writing this because I clearly don’t know any better. Within the break is an impressive doujin fighting game made with the Fighter Maker 2K engine, some inane BBCS glitch with Hazama vs Hakumen, and potential broken English due to lack of sleep.

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BBCS Unlimited Character Demonstration!

Everyone is looking pretty good, really want to try out Hazama and Ragna. Unlimited Jin doesn’t quite look as fun though, which is upsetting. His Crystal Strike bounce combos were really awesome.

Assorted Stuff #1

I probably won’t keep this up, but I think it’s a nifty idea. I’ll start updating with information for really, whatever interesting or noteworthy I’ve found through the day. If I haven’t seen anything, I just won’t post for the day. Not gonna force uninteresting posts, but I figure this’ll be an easier way for me to post about lesser information. Also, for the more important things, I’ll update specifically. Pokemon, Blazblue, and my chiptunes beyond the break.

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BBCS DLC Character Themes & Full Art

Not really sure if it warrants it’s own entry, but I figured why the hell not. I tagged these three songs properly, so I figured I’d upload them for people who wanted them tagged. So here’s Platinum=the=Trinity, Makoto=Nanaya, and Valkenhayn=Hellsing’s themes.

MF | MU

ps i am just gonna keep calling her Platina since Platinum doesn’t sound like a name (and nippon pronunciation isn’t that big of a deal)

edit: slammed in the full art since I never got around to doing that.

Blazblue Continuum Shift: Makoto Gameplay!

BBCS Makoto footage, taken from Bururaji. Oh god, that Dempsey Roll, that rushdown, even that.. teleport?? I’ve no idea, but she looks so fun.